/* Animation styles: Transitions & effects */

/* Core Reveal System */
.reveal {
    opacity: 0;
    transition: all 0.8s cubic-bezier(0.25, 0.46, 0.45, 0.94);
    will-change: transform, opacity;
}

.reveal-up {
    transform: translateY(40px);
}

.reveal-left {
    transform: translateX(-40px);
}

.reveal-right {
    transform: translateX(40px);
}

.reveal-scale {
    transform: scale(0.95);
}

.reveal-active {
    opacity: 1 !important;
    transform: translate(0, 0) scale(1) !important;
}

@media (max-width: 768px) {
    .reveal-left {
        transform: translateX(-20px);
    }
    
    .reveal-right {
        transform: translateX(20px);
    }
    
    .reveal-up {
        transform: translateY(20px);
    }
}

/* Staggered Delays (up to 6 items) */
.reveal-delay-1 { transition-delay: 0.1s; }
.reveal-delay-2 { transition-delay: 0.2s; }
.reveal-delay-3 { transition-delay: 0.3s; }
.reveal-delay-4 { transition-delay: 0.4s; }
.reveal-delay-5 { transition-delay: 0.5s; }
.reveal-delay-6 { transition-delay: 0.6s; }

/* Existing Animations */
.fade-in {
    opacity: 0;
    animation: fadeIn 0.5s forwards;
}

@keyframes fadeIn {
    to {
        opacity: 1;
    }
}

/* Floating Animation for Hero Image */
@keyframes float-image {
    0% { transform: translateY(0); }
    50% { transform: translateY(-10px); }
    100% { transform: translateY(0); }
}

.animate-float {
    animation: float-image 4s ease-in-out infinite;
}

/* Pulse Border Animation (used for call buttons etc) */
@keyframes pulse-border {
    0% {
        box-shadow: 0 0 0 0 rgba(42, 122, 130, 0.7);
    }
    70% {
        box-shadow: 0 0 0 15px rgba(42, 122, 130, 0);
    }
    100% {
        box-shadow: 0 0 0 0 rgba(42, 122, 130, 0);
    }
}
